An inspiring new project in the L.A. area has by the Indie Dev in me screeching with childish delight.
LA Game Space will explore what video games can be through residencies, exhibitions, research labs, speaker series, and workshops.
Game design has always featured creativity and experimentation, from the earliest pioneers to the recent rise of independent creators. And yet, we have barely begun to explore the potential of video games.
Let’s create a place for exploring that potential. A place for game innovation, education, and exhibition, where all of us can play and make and study and showcase games. A place where we will rediscover what games have been, and re-imagine what games can be. Join us in founding LA Game Space!
This is a big project to undertake and could honestly yield some very interesting data. As LA Game Space promises on their Kickstarter page there will be 4 core components, research will play a big role in the gamespaces existence but as well as the metrics may create an interesting look into how people are playing indie games I think that this experiment will also show Indie Game Developers as individuals and as groups the possibilities of forming a collaboration like this in our own respective cities and towns.
LA GameSpace is holding a Kickstarter to provide the essential services for this monumental undertaking but what would a Kickstarter be without swag, and if anyone knows how to promote with swag it’s L.A. Most interestingly is the promise of “30 Indie Games you’ve never heard of” for the tiny donation of $15. Which is really quite cool. I mean who doesn’t want 30 game for $15.
I’ll be following this Kickstarter very closely in its short one month run. With only 5 days after it’s launch they have already made a sizable chunk ($16,190) in their costs they have a long way to their goal of $250,000
It’s worth mentioning also that one of the 30 games promised is a collaborations with Pendleton Ward creator of Adventure Time
So a couple nights ago last week, there I was… minding my own business and Steam (F-ing Steam) had a midweek madness sale for a fantastic new indie game called Dustforce. Dustforce is a fantastic new challenging platformer with fantastic art and animation but where it roped me in was the music from the trailer.
Lifeformed, the artist who’s first completed musical project being the Dustforce OST, is absolutely astonishing! You can visit his Soundcloud to listen to the tracks for free, OR you can be AWESOME and pay the $4 to get your very own digital download copy of this beautiful, chiptune inspired work here at his Bandcamp. The soundtrack is also avialbe for purchase though Steam.
I really cannot express how much you need to listen to this soundtrack, as well as check out Dustforce, which you can expect an article on very soon!
So… as finals week approaches I seem to forget that I have articles sitting here, ready to post, but as late in the game this is, if you haven’t seen the trailer for this new indie game blowing up my senses, Reset. Here it is…
From the description in the youtube video this trailer was produced entirely within the game engine this Finish indie team at “Theory Interactive” is working with. This trailer has a couple things going for it. First and foremost the visuals are spectacular and with such attention to detail it’s hard to imagine any gamer not jumping up and down in excitement for this. This trailer also sports a beautiful score, created by one of the team members, that does a great job setting the tone for this game. Although the market is saturated with post-apocolyptic games, this one does tend to stand out for me. The trailer is untelling of what type of game it will be but on the team’s development page they make mention that it will be a first-person puzzle game.
Here are a few screenshots that were first posted by the team to get people excited:
This game certainly does have my attention and I am excited to see where this project goes.
Here you can visit:
Theory Interactive’s page
Reset Development Blog
Twitter and Facebook